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Welcome!

Hi there. My name's Llama Elite, and these are maps that I've made for Counter-Strike: Source.

These maps are all designed for the Gun Game mod, meaning there are no objectives, no buy zones, and no weapons on the ground. Of course, there are a few mods besides Gun Game that these maps will work well with, such as deathmatch mod or knife mod.

I hope you enjoy playing these maps as much as I've enjoyed making them! It brings me great pleasure to see people having fun in my own little worlds...

-Llama Elite

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Download gg_black_cougar_2!
12
GG_BLACK_COUGAR_2
This map gets a lot of plays on my 10-person server, and is the favorite of many a player! There are enough paths to take that it doesn't get old quickly, but at the same time it's simple enough that getting lost or waiting forever for a round to end are highly unlikely scenarios.
Max Players

32

Current Version

2.0

Release Date

October 6, 2007

Construction Time

9 hours

System Demand

Low

Bot Support

Medium

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Download gg_dm_cabalthorne!
10
GG_DM_CABALTHORNE
This map is one of the favorites on my server. It's best suited for deathmatch mod, which can be turned on and off safely from one map to the next. The 10 player spawns are strewn throughout the map already, so there's no need to create your own spawn points.
Max Players

10

Current Version

1.0

Release Date

August 17, 2007

Construction Time

15 Hours

System Demand

Low-Medium

Bot Support

Medium

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Download gg_llama1!
8
GG_LLAMA1
This is the first map I released for Counter-Strike: Source. It's also the reason I started my server! There are lots of nuances that make gameplay more interesting, and since it proved to be a difficult level to get a nade kill on, there are two extras that can be reached with some climbing.
Max Players

24

Current Version

1.0

Release Date

April 15, 2007

Construction Time

36+ hours

System Demand

Medium/High

Bot Support

Medium

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Download gg_twistyramps!
12
GG_TWISTYRAMPS
This map is great because it really lets you choose your fight. Climb to the top for the 'upper hand', or go through the bottom for some close-range combat. If knifing's your thing, there are plenty of places to drop down behind your unsuspecting adversary, and you can even 'ride' the obelisk down from the top to avoid cratering!
Max Players

24

Current Version

1.0

Release Date

July 22, 2007

Construction Time

8 hours

System Demand

Low

Bot Support

Medium

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Download gg_futuredome_beta4!
6
GG_FUTUREDOME_BETA4
I like to introduce a new concept with each map, if I can. This map, with its teleporters and launch pads, is a testament to that. There are many places to hide here, and it's always fun to have the option of climbing to the top!
Max Players

10

Current Version

4.0 beta

Release Date

June 17, 2007

Construction Time

20+ hours

System Demand

Medium

Bot Support

Medium

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Download gg_terrallama_v1!
6
GG_TERRALLAMA_V1
This map makes for a good deathmatch experience. Beware the anonymous jaws of death! Make it through them, though, and you could come out 'on top'! The map may seem a bit large, but even 1 on 1 it has a very tactile air to it, as you can usually hear any fast-footed opponents, and know where to find them.
Max Players

32

Current Version

1.0

Release Date

July 29, 2007

Construction Time

10 hours

System Demand

Medium/Low

Bot Support

Medium

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Download gg_llamaz_tec_b1!
8
GG_LLAMAZ_TEC_B1
This map started out as my take on Aztec, which is still visible to some even though I strayed from my original intent. The barricade bridge across the middle can be shot apart.
Max Players

32

Current Version

1.0 beta

Release Date

May 28, 2007

Construction Time

12+ hours

System Demand

Medium

Bot Support

Medium

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Download gg_llamas_revenge!
9
GG_LLAMAS_REVENGE
I made this map because I LOVE games that turn in to giant knife fests, so it's intentionally close-quarters, but at the same time there are areas to scout across the map, and there's always a place to escape to if you find yourself under fire.
Max Players

10

Current Version

1.0

Release Date

September 28, 2007

Construction Time

5 hours

System Demand

Low

Bot Support

Medium

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Download gg_king_dorks_castle_b1!
5
GG_KING_DORKS_CASTLE_B1
This map is loved by some, hated by others. The combat tends to be intense and end quickly for those who jump right out, whereas those who play it smart and take this one slow and steady usually end up dominating.
Max Players

24

Current Version

1.0 beta

Release Date

July 06, 2007

Construction Time

10 hours

System Demand

Low

Bot Support

Medium/Low

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Download gg_painrain_b1!
6
GG_PAINRAIN_B1
In this map, players start above the ceiling, and fall through the holes into instant combat chaos! The red and green 'closets' will propel you from one level to the next. Past-paced fun that only the best can handle.
Max Players

32

Current Version

1.0 Beta

Release Date

May 30, 2007

Construction Time

6 hours

System Demand

Low

Bot Support

Medium

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Download gg_llama_tex!
5
GG_LLAMA_TEX
This map is fun because it's like a giant jungle gym. You can climb all over the place! After some play time here, you'll be amazed at how much mobility this map provides.
Max Players

8

Current Version

1.0

Release Date

April 16, 2007

Construction Time

8 hours

System Demand

Low

Bot Support

Low/Medium


Processed 11 maps in 0.004 seconds

c 2007 Adam Richards